Occasionally, about every 5-10 minutes, the game will present players with a specific challenge. It’s the same exact process, just dressed up in a different way. The hay can then be given to different animals, such as cows, that will produce milk that can be sold. It’s basically the same exact process as the fields, but with mowing, using a tedder to make hay and then bailing it. Other than fields there are also grassland that you can manage. Players can use the new machinery to do some more advanced work, such as forestry, but the game never requires you to do anything other than the simple three-step process to succeed. You sell the vegetables and plants that you harvest for money, which you then invest in other fields and machinery. Thankfully, as said above, the game is relatively simple, so some simple trial and error should teach players what to do.Īnd that’s pretty much the game. This is absolutely baffling, as every good simulation teaches players the game’s mechanics. Somehow Farming Simulator 16 doesn’t have a solid tutorial to teach players how to play. It’s a pretty simple three-step process, but unless you have experience on a farm (or look at the digital manual) you’d have no clue about it. Players will need to cultivate fields, sow seeds into the ground, and then wait for vegetables to grow so they can be harvested. As someone who grew up around farms, I can at the very least vouch for the authenticity of Farming Simulator 16‘s gameplay.
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